


In the maiden days of hybrid XFB, when I tried to boot it, it would give me a magenta flash (like the one explained on the report), and then crash the driver. But Mario Kart Wii just became a "shut in" and now refuses to load in every new build, simply crashing the GPU driver. Then I saw the Hybrid XFB report, which is kinda huge, because some of my favourite games required XFB FMVs, and now I could play them with XFB in a faster manner. Then OGL got fixed, and some time later there was a D3D fix, and it was cool. Sure enough, my GPU is ancient, but that is not happening with other games in the newest builds, although it did happen in older ones, just after ubershaders released.īefore, it would simply give me an error message on some games, saying it couldn't compile shaders on both DX11 and OGL. But for about 6 months now, Mario Kart Wii has been crashing my video driver. So, it's been a long time since I've fully used Dolphin, but I have been keeping up with new features and such. What's the problem? Describe what went wrong. It's a WBFS, so I guess it doesn't count.
